

Your products can be found on and in Target stores nationwide. Now those individuals are like ambassadors for the brand and it has truly helped accelerate the adoption, more so than I believe it would have if I would have just launched and asked everyone to purchase. I think that really contributed to the successful launch because I included everyone who wanted to play a role in bringing it to fruition. I went the crowd sourcing route because I wanted to make this like one big group project. What are some strategies that you implemented in order to successfully launch your product? What differentiates CultureTags from other games?ĬultureTags combines the best of culture and communication into acronyms to truly test how well you know the culture! But in the midst of playing, you really get an opportunity to know the people around you, from the crazy answers they yell out to the nostalgic moments and experiences they might share after figuring out a #CultureTag that makes you reflect on “back in the day” moments. I wanted to create a game for the culture and by the culture that would invite people from all over to participate and enjoy. Eunique Jones Gibson, founder of #CultureTags What inspired you to create CultureTags? We caught up with founder, Eunique Jones Gibson to find out more about her business. In just nine months, after a successful crowdfunding campaign, sales have already surpassed six-figures. CultureTags™ has filled that void.ĬultureTags is a game that tests just how well you know the culture guessing the meaning of acronyms before time runs out from categories including Black Twitter, Church, Daily Sayings, Songs and Lyrics, and more. Luckily, you can always move your buildings by clicking and holding on them, which will let you tweak your layout in order to optimize your happiness levels.In the midst of a global pandemic, consumers have been looking for positive ways to stay entertained. However, this is where things get a bit complicated since, in order to boost the production of most buildings, you’ll need to carefully plan the layout of your settlement. And when you increase it enough, you will start boosting their production, up to a maximum of double the base production rate. While constructing more buildings is the most effective way of increasing your town’s production of various resources, you can also significantly increase your output via the happiness system.īy constructing cultural buildings near your production structures, you will increase the happiness levels of the workers. This generation is better suited for overnight farming, when you’re done playing for the day, so you can start the next day completing a few research projects. It’s also worth mentioning that science points are also generated automatically over time, but very, very slowly at a rate of one point every hour in the beginning. In this sense, as you continuously improve and expand your settlement, you’ll also be able to claim science points whenever you complete any of these tasks. The latter, particularly, is a great source of science points since they involve tasks that you’d do regardless of these assignments. You can get these points either by investigating incidents, which we’ll talk about shortly, and by completing the main story quests. However, every research project requires science points, which are very limited in the game. Researching technologies is the basis for progressing in Rise of Cultures, and is what will allow you to advance to new ages. However, while expanding your settlement and facility slots is fairly straightforward, researching new technologies, if not any more complex, takes significantly more time. While facility slots and territory will slow down your progress often, your scientific prowess will also hamper your efforts to develop your town. In this sense, you can run your macro, go AFK or minimize the emulator and do something else on your PC, and come back later to find that your food stores are bursting with produce.Īside from food production, the Macro Recorder can be used to streamline similar processes that are repetitive and don’t require much user input other than a few clicks. For Rise of Cultures, this means that you can effectively automate tasks such as producing food, by using a macro and setting it to loop as many times as you want. Among some of these tools, we can find the Macro Recorder, a feature that lets you record yourself completing monotonous and tedious tasks, and then use that same recording to automate the process on all subsequent attempts.
